Placeable Base Component

Overview

With this component, actors that have placeable component can be placed on it.

Settings

Effect Material

If Override Base Mesh Material is false, the mesh has to have MF_Efect in Emmisive Color of all of its material for Place Effect to work as intended.

Since this is optional, it won’t give any warning if it’s not implemented.

Event Dispatcher

Core Dispatchers

Basic dispatchers to keep updated.

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